/* * Copyright 2001-2009 Terracotta, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * */ package org.quartz.core; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.atomic.AtomicBoolean; import org.quartz.JobPersistenceException; import org.quartz.SchedulerException; import org.quartz.Trigger; import org.quartz.Trigger.CompletedExecutionInstruction; import org.quartz.spi.OperableTrigger; import org.quartz.spi.TriggerFiredBundle; import org.quartz.spi.TriggerFiredResult; import org.slf4j.Logger; import org.slf4j.LoggerFactory; /** *

* The thread responsible for performing the work of firing {@link Trigger} * s that are registered with the {@link QuartzScheduler}. *

* * @see QuartzScheduler * @see org.quartz.Job * @see Trigger * * @author James House */ public class QuartzSchedulerThread extends Thread { /* * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * * Data members. * * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ private QuartzScheduler qs; private QuartzSchedulerResources qsRsrcs; private final Object sigLock = new Object(); private boolean signaled; private long signaledNextFireTime; private boolean paused; private AtomicBoolean halted; private Random random = new Random(System.currentTimeMillis()); // When the scheduler finds there is no current trigger to fire, how long // it should wait until checking again... private static long DEFAULT_IDLE_WAIT_TIME = 30L * 1000L; private long idleWaitTime = DEFAULT_IDLE_WAIT_TIME; private int idleWaitVariablness = 7 * 1000; private final Logger log = LoggerFactory.getLogger(getClass()); /* * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * * Constructors. * * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ /** *

* Construct a new QuartzSchedulerThread for the given * QuartzScheduler as a non-daemon Thread * with normal priority. *

*/ QuartzSchedulerThread(QuartzScheduler qs, QuartzSchedulerResources qsRsrcs) { this(qs, qsRsrcs, qsRsrcs.getMakeSchedulerThreadDaemon(), Thread.NORM_PRIORITY); } /** *

* Construct a new QuartzSchedulerThread for the given * QuartzScheduler as a Thread with the given * attributes. *

*/ QuartzSchedulerThread(QuartzScheduler qs, QuartzSchedulerResources qsRsrcs, boolean setDaemon, int threadPrio) { super(qs.getSchedulerThreadGroup(), qsRsrcs.getThreadName()); this.qs = qs; this.qsRsrcs = qsRsrcs; this.setDaemon(setDaemon); if(qsRsrcs.isThreadsInheritInitializersClassLoadContext()) { log.info("QuartzSchedulerThread Inheriting ContextClassLoader of thread: " + Thread.currentThread().getName()); this.setContextClassLoader(Thread.currentThread().getContextClassLoader()); } this.setPriority(threadPrio); // start the underlying thread, but put this object into the 'paused' // state // so processing doesn't start yet... paused = true; halted = new AtomicBoolean(false); } /* * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * * Interface. * * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ void setIdleWaitTime(long waitTime) { idleWaitTime = waitTime; idleWaitVariablness = (int) (waitTime * 0.2); } private long getRandomizedIdleWaitTime() { return idleWaitTime - random.nextInt(idleWaitVariablness); } /** *

* Signals the main processing loop to pause at the next possible point. *

*/ void togglePause(boolean pause) { synchronized (sigLock) { paused = pause; if (paused) { signalSchedulingChange(0); } else { sigLock.notifyAll(); } } } /** *

* Signals the main processing loop to pause at the next possible point. *

*/ void halt(boolean wait) { synchronized (sigLock) { halted.set(true); if (paused) { sigLock.notifyAll(); } else { signalSchedulingChange(0); } } if (wait) { boolean interrupted = false; try { while (true) { try { join(); break; } catch (InterruptedException _) { interrupted = true; } } } finally { if (interrupted) { Thread.currentThread().interrupt(); } } } } boolean isPaused() { return paused; } /** *

* Signals the main processing loop that a change in scheduling has been * made - in order to interrupt any sleeping that may be occuring while * waiting for the fire time to arrive. *

* * @param candidateNewNextFireTime the time (in millis) when the newly scheduled trigger * will fire. If this method is being called do to some other even (rather * than scheduling a trigger), the caller should pass zero (0). */ public void signalSchedulingChange(long candidateNewNextFireTime) { synchronized(sigLock) { signaled = true; signaledNextFireTime = candidateNewNextFireTime; sigLock.notifyAll(); } } public void clearSignaledSchedulingChange() { synchronized(sigLock) { signaled = false; signaledNextFireTime = 0; } } public boolean isScheduleChanged() { synchronized(sigLock) { return signaled; } } public long getSignaledNextFireTime() { synchronized(sigLock) { return signaledNextFireTime; } } /** *

* The main processing loop of the QuartzSchedulerThread. *

*/ @Override public void run() { boolean lastAcquireFailed = false; while (!halted.get()) { try { // check if we're supposed to pause... synchronized (sigLock) { while (paused && !halted.get()) { try { // wait until togglePause(false) is called... sigLock.wait(1000L); } catch (InterruptedException ignore) { } } if (halted.get()) { break; } } int availThreadCount = qsRsrcs.getThreadPool().blockForAvailableThreads(); if(availThreadCount > 0) { // will always be true, due to semantics of blockForAvailableThreads... List triggers = null; long now = System.currentTimeMillis(); clearSignaledSchedulingChange(); try { triggers = qsRsrcs.getJobStore().acquireNextTriggers( now + idleWaitTime, Math.min(availThreadCount, qsRsrcs.getMaxBatchSize()), qsRsrcs.getBatchTimeWindow()); lastAcquireFailed = false; if (log.isDebugEnabled()) log.debug("batch acquisition of " + (triggers == null ? 0 : triggers.size()) + " triggers"); } catch (JobPersistenceException jpe) { if(!lastAcquireFailed) { qs.notifySchedulerListenersError( "An error occurred while scanning for the next triggers to fire.", jpe); } lastAcquireFailed = true; continue; } catch (RuntimeException e) { if(!lastAcquireFailed) { getLog().error("quartzSchedulerThreadLoop: RuntimeException " +e.getMessage(), e); } lastAcquireFailed = true; continue; } if (triggers != null && !triggers.isEmpty()) { now = System.currentTimeMillis(); long triggerTime = triggers.get(0).getNextFireTime().getTime(); long timeUntilTrigger = triggerTime - now; while(timeUntilTrigger > 2) { synchronized (sigLock) { if (halted.get()) { break; } if (!isCandidateNewTimeEarlierWithinReason(triggerTime, false)) { try { // we could have blocked a long while // on 'synchronize', so we must recompute now = System.currentTimeMillis(); timeUntilTrigger = triggerTime - now; if(timeUntilTrigger >= 1) sigLock.wait(timeUntilTrigger); } catch (InterruptedException ignore) { } } } if(releaseIfScheduleChangedSignificantly(triggers, triggerTime)) { break; } now = System.currentTimeMillis(); timeUntilTrigger = triggerTime - now; } // this happens if releaseIfScheduleChangedSignificantly decided to release triggers if(triggers.isEmpty()) continue; // set triggers to 'executing' List bndles = new ArrayList(); boolean goAhead = true; synchronized(sigLock) { goAhead = !halted.get(); } if(goAhead) { try { List res = qsRsrcs.getJobStore().triggersFired(triggers); if(res != null) bndles = res; } catch (SchedulerException se) { qs.notifySchedulerListenersError( "An error occurred while firing triggers '" + triggers + "'", se); //QTZ-179 : a problem occurred interacting with the triggers from the db //we release them and loop again for (int i = 0; i < triggers.size(); i++) { qsRsrcs.getJobStore().releaseAcquiredTrigger(triggers.get(i)); } continue; } } for (int i = 0; i < bndles.size(); i++) { TriggerFiredResult result = bndles.get(i); TriggerFiredBundle bndle = result.getTriggerFiredBundle(); Exception exception = result.getException(); if (exception instanceof RuntimeException) { getLog().error("RuntimeException while firing trigger " + triggers.get(i), exception); qsRsrcs.getJobStore().releaseAcquiredTrigger(triggers.get(i)); continue; } // it's possible to get 'null' if the triggers was paused, // blocked, or other similar occurrences that prevent it being // fired at this time... or if the scheduler was shutdown (halted) if (bndle == null) { qsRsrcs.getJobStore().releaseAcquiredTrigger(triggers.get(i)); continue; } JobRunShell shell = null; try { shell = qsRsrcs.getJobRunShellFactory().createJobRunShell(bndle); shell.initialize(qs); } catch (SchedulerException se) { qsRsrcs.getJobStore().triggeredJobComplete(triggers.get(i), bndle.getJobDetail(), CompletedExecutionInstruction.SET_ALL_JOB_TRIGGERS_ERROR); continue; } if (qsRsrcs.getThreadPool().runInThread(shell) == false) { // this case should never happen, as it is indicative of the // scheduler being shutdown or a bug in the thread pool or // a thread pool being used concurrently - which the docs // say not to do... getLog().error("ThreadPool.runInThread() return false!"); qsRsrcs.getJobStore().triggeredJobComplete(triggers.get(i), bndle.getJobDetail(), CompletedExecutionInstruction.SET_ALL_JOB_TRIGGERS_ERROR); } } continue; // while (!halted) } } else { // if(availThreadCount > 0) // should never happen, if threadPool.blockForAvailableThreads() follows contract continue; // while (!halted) } long now = System.currentTimeMillis(); long waitTime = now + getRandomizedIdleWaitTime(); long timeUntilContinue = waitTime - now; synchronized(sigLock) { try { if(!halted.get()) { // QTZ-336 A job might have been completed in the mean time and we might have // missed the scheduled changed signal by not waiting for the notify() yet // Check that before waiting for too long in case this very job needs to be // scheduled very soon if (!isScheduleChanged()) { sigLock.wait(timeUntilContinue); } } } catch (InterruptedException ignore) { } } } catch(RuntimeException re) { getLog().error("Runtime error occurred in main trigger firing loop.", re); } } // while (!halted) // drop references to scheduler stuff to aid garbage collection... qs = null; qsRsrcs = null; } private boolean releaseIfScheduleChangedSignificantly( List triggers, long triggerTime) { if (isCandidateNewTimeEarlierWithinReason(triggerTime, true)) { // above call does a clearSignaledSchedulingChange() for (OperableTrigger trigger : triggers) { qsRsrcs.getJobStore().releaseAcquiredTrigger(trigger); } triggers.clear(); return true; } return false; } private boolean isCandidateNewTimeEarlierWithinReason(long oldTime, boolean clearSignal) { // So here's the deal: We know due to being signaled that 'the schedule' // has changed. We may know (if getSignaledNextFireTime() != 0) the // new earliest fire time. We may not (in which case we will assume // that the new time is earlier than the trigger we have acquired). // In either case, we only want to abandon our acquired trigger and // go looking for a new one if "it's worth it". It's only worth it if // the time cost incurred to abandon the trigger and acquire a new one // is less than the time until the currently acquired trigger will fire, // otherwise we're just "thrashing" the job store (e.g. database). // // So the question becomes when is it "worth it"? This will depend on // the job store implementation (and of course the particular database // or whatever behind it). Ideally we would depend on the job store // implementation to tell us the amount of time in which it "thinks" // it can abandon the acquired trigger and acquire a new one. However // we have no current facility for having it tell us that, so we make // a somewhat educated but arbitrary guess ;-). synchronized(sigLock) { if (!isScheduleChanged()) return false; boolean earlier = false; if(getSignaledNextFireTime() == 0) earlier = true; else if(getSignaledNextFireTime() < oldTime ) earlier = true; if(earlier) { // so the new time is considered earlier, but is it enough earlier? long diff = oldTime - System.currentTimeMillis(); if(diff < (qsRsrcs.getJobStore().supportsPersistence() ? 70L : 7L)) earlier = false; } if(clearSignal) { clearSignaledSchedulingChange(); } return earlier; } } public Logger getLog() { return log; } } // end of QuartzSchedulerThread